Landman S1E2 “Dreamers & Losers” — The Day After
Spoilers ahead. This installment picks up in the smoke of the premiere’s blast and asks a hard question: when money, risk, and family collide, who pays? Fast facts * Episode:
Landman S1E1: A No-BS Guide to the Pilot (with visuals)
⚠️ Spoiler warning. This deep-dive covers the major beats, why they matter, and how the pilot frames the show’s core tensions. What actually happens (the short version) Taylor Sheridan opens
Why Now Is The Best Time For Independent Game Developers
In recent years, indie games have evolved from a niche hobby into a prominent cultural phenomenon. By 2025, profound changes have swept across platform policies, development tools, distribution channels, and
How AI Helps You Build HTML5 Mini-Games — A Research Report
Introduction With the rise of generative AI, more and more developers are trying to let AI assist their coding. For HTML5 mini-games—small codebases, simple mechanics, lightweight visuals—AI can
马奥·施洛莫(Maor Shlomo):六个月、八千万美元、一个人的创业奇迹
就在不久前,一位以色列青年用六个月的时间,凭借一己之力,将一款AI应用搭建平台Base44从无到有,最终以八千万美元的价格卖给了全球知名的Wix公司。今天,我们就来聊聊马奥·施洛莫和他的Base44,这是一个关于极致专注、技术革新和自我突破的真实故事。
AI 给我的"酸爽"与"甘甜"
过去两年,我写了、也阅读了不少不同领域的文章。不知从何时起,读到的一些文字开始感觉"不对劲"了:这些文字句子通顺,逻辑似乎也完整,但就是让人读不下去,阅读的过程,像在咀嚼一块没有味道的肉干。
AI 出海:别再想了,就这么干 (The "Shut Up and Ship" Playbook)
这篇文章不会是你想看的那种"更完美的战略雄文"。恰恰相反,它是一份粗糙、丑陋、但能立刻上手的"干活清单"。因为它不是用来让你"感觉良好"的,而是用来让你"开始行动"的。
如何利用 AI 编程工具创造出有需求、能够很好变现的产品呢?产品在这个时代会有哪些形态?
很高兴能有机会聊聊这个话题。这些对 AI 编程和产品变现的思考,就像看到了多年前,互联网浪潮初起时,那个既兴奋又迷茫的自己。我们总担心错过一个时代,但其实,每个时代都在奖励那些能看透本质的人。
关于"出海做软件"这件事,我想和你说点实话
最近总有年轻朋友来问我,关于出海做软件,到底该怎么干。网上充斥着各种"秘籍"和"宝典",但我想跟你聊点被这些"爽文"过滤掉的东西:那些真正决定成败,却一点也不性感的细节。